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PostPosted: 26 Jul 2016 23:40 
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Joined: 20 Jul 2013 19:51
Posts: 648
Location: Ontario, Canada
New balance update came out. I was a tiny bit late on this one.

HERO BALANCE UPDATES
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Ana
  • Biotic Rifle
    • Rate of fire increased by 20%
    • Magazine size increased from 8 to 10
Developer Comments: While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.


McCree
  • Peacemaker
    • Primary Fire
    • Damage falloff range decreased by 10 meters
      • Damage falloff amount is unchanged
      • As a result, even with this change, McCree’s effective range is still higher than it was at launch
    • Alternate Fire
      • Rate of fire increased by 15%
  • Flashbang
    • Recovery time (i.e. the amount of time before McCree can fire again) decreased from 0.5 seconds to 0.35 seconds
Developer Comments: McCree’s latest range increase helped him quite a bit, but it was a bit too much in the right hands. This change weakens his long range damage somewhat, but still keeps it stronger than it has been in the recent past. The other changes combine to allow him to land more alternate fire shots on targets that he has hit with Flashbang.
BUG FIXES
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Heroes
  • Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)
User Interface
  • Fixed UI compatibility issues for ATI cards
  • Fixed a bug that would sometimes cause Lúcio, Mei, and other models to only partially render (or disappear)
I really like the Ana buffs and I'm not so sure on the Mcree changes yet. Going to have to play and see.

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PostPosted: 26 Jul 2016 23:56 
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Joined: 20 Mar 2012 19:18
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Quote:

Developer Comments: While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.
I really don't see how she is weak...


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PostPosted: 27 Jul 2016 07:16 
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Joined: 25 Mar 2010 19:21
Posts: 5029
I like the changes. She was incredibly weak. She might be the easiest character in the game to kill in my opinion. The higher rate of fire will make her a viable healer now.

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PostPosted: 27 Jul 2016 13:52 
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Joined: 20 Mar 2012 19:18
Posts: 401
we'll see. lets have a 6v6


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PostPosted: 27 Jul 2016 15:25 
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Joined: 20 Jul 2013 19:51
Posts: 648
Location: Ontario, Canada
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we'll see. lets have a 6v6
6v6 me on hanamura you loser, we'll see who's better.

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PostPosted: 27 Jul 2016 22:55 
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Joined: 07 Apr 2010 04:01
Posts: 257
1v1 me bro!!! Mercy vs Mercy!!!! right now!!! xD

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