This is the official list of superheroes on the server, and important information about the heroes.
Every one of the cvars listed here is capable of being changed. If you think Wolverine runs too slowly, or Casper needs to be a higher level, or Frogger is too generic and should be deleted, or whatever - Tell us here! We will modify any of these things to try to create the absolute best superhero server out there.
If there are other Superheroes you would like to see added, tell us here!
Approved heroes
Unapproved heroes
If there are Superheroes you want deleted, tell us! The more heroes, the laggier the server, so if you tell us that you think X superhero is really lame, we will delete it, and the server WILL run better! I put these superheroes on here because I thought somebody
might like them, but if nobody likes them, I would gladly delete them to make room for a different hero or to just make the server run better.
If you have non-hero-related feedback (for example, you don't like all talk, or want harder bots, or whatever), please post it to the
Superhero Mod general feedback thread.
Installed Super Heroes
- After Burn - shoot flames from your dead body.
- Level 7
- Cooldown - 6 seconds
- Number of times to burn one victim - 5
- Number of hp per burn - 5
- Agent - Teleportation and unlimitted deagle ammo
- Level 4
- Cooldown between teleports - 10 seconds
- Number of teleports per round - 5
- Spawn delay for teleportation - 15 seconds
- Batman - Utility belt full of guns; armor and hp
- Bishop - Absorb energy when people shoot you, and use that energy when you shoot back; or use the energy in a powerful energy blast.
- Level 7
- Damage absorbed - 0.5x
- Extra damage dealth - 0.75x
- Energy blast - 2.5x
- Bomberman - Set up bombs and detonate them when somebody walks by.
- Level 1
- Cooldown between explosions - 5 seconds
- Number of bombs - 1
- How many more bombs per level - 0
- Radius of damage - 400
- Maxmimum damage - 100hp
- Captain America - Random GodMode
- Level 0
- God Mode time - 3 seconds
- Casper - 95% invisibility and noclip
- Level 8
- Maximum health while invisible - 50hp
- Maximum armor while invisible - 25
- Cyclops - Laser blasts
- Level 5
- Number of laser shots per round - 20
- Cooldown between shots - 0.2 seconds
- Daredevil - ESP rings show you if players are nearby
- Dracula - Gain HP when you shoot enemies
- Level 4
- Percent hp given back per level of player - 0.01
- Electro - Chain lightening to hurt multiple enemies
- Level 5
- Cooldown - 45 seconds
- Time it will search for an enemy when power key is pressed - 45 seconds
- Maximum damage - 50
- How much damage decreases as lightning jumps - 0.66
- Radius of damage - 500
- Fartman - Throw toxic smoke bombs
- Level 7
- Gas damage - 10 hp
- Damage frequency - 1 seconds
- Radius of damage - 200 (default smoke grenade size)
- Cooldown time before new smoke grenade is given - 10 seconds
- Flash - Super speed
- Frieza - Shoot an energy disk and control its flight
- Level 10
- Damage - 100hp
- Cooldown - 45 seconds
- Disk speed - 500
- Disk life - 45 seconds
- Frogger - Hold duck and press jump to long-jump
- Grandmaster - Raise teammates from the dead
- Level 9
- Cooldown - 600 seconds
- Hulk - Use power stomp to stun enemies
- Level 1
- Stun radius - 1800
- Cooldown - 10 seconds
- Stun time - 3 seconds
- Speed of stunned players - 70
- Human Torch - Light enemies on fire with a flame thrower
- Level 4
- How much armor each flame uses - 15
- How many times it burns each victim - 3
- How much damage per burn - 10
- Invisible Man - Become invisible if you stand still
- Level 1
- Invisibility level (0 is fully invisible, 255 is fully visible) - 50
- Must be stationary for how long - 5 seconds
- Madness - Extra powerful dual M3s, unlimitted ammo, extra hp and armor.
- Level 7
- Health - 150
- Armor - 150
- M3 damage - 1.5x
- Magneto - Remove the weapons of an attacker
- Level 10
- Cooldown - 60 seconds
- Give glocks to the victims - yes
- Morph - Morph into a box and hide
- Level 0
- Cooldown - 0 seconds
- Max time morphed - 0 (no limit)
- Morpheus - Dual MP5s, low gravity
- Level 7
- MP5 damage - 2.0x
- Gravity - 0.35
- Mr. Freeze - Freeze the ground near enemies so it's really slippery. Other players with Mr Freeze are immune.
- Level 3
- Cooldown - 30 seconds
- Freeze time - 10 seconds
- Mystique - Morph into an enemy's skin
- Level 5
- Cooldown time - 15 seconds
- Maximum morph time - 10 seconds
- Phoenix - Rise from the dead from your burning ashes
- Level 9
- Cooldown - 300 seconds
- Radius of burning ashes - 375
- Maximum total damage of burning - 90
- Polaris - Deflect grenades
- Level 4
- Grenade boost - 400
- Range - 400
- Punisher - No reloading, unlimitted ammo
- Scorpion - Harpoon an enemy and drag them to you
- Level 6
- Max hooks - 10
- Reel speed - 750
- Can only use knife when enemy is speared - yes
- Scorpion special damage - harpoon damage
- Spear damage - 10
- Stun time - 3 seconds
- Shadowcat - Noclip ability
- Level 0
- Cooldown - 30 seconds
- Noclip time - 6 seconds
- Spiderman - Spiderman hook
- Level 0
- Max number of hooks per round - 60
- Superman - More armor and HP, reduced gravity
- Level 1
- Gravity - 0.35
- Health - 150
- Armor - 150
- The Tick - No fall damage
- Wolverine - Powerful knife, extra speed while knife is equipped, regenerate health
- Level 2
- HP healed per second - 1.0
- Knife speed - 350
- Knife damage - 1.35x
Installed but deactivated
- Anubis - Hear people talk, see bullet damage
- Aquaman - Breath under water, bubble gun
- Black Panther - Silent footsteps
- Dazzler - Sparkle flash to blind enemies
- Demolition man - Trip mines
- Hobgoblin - More powerful nades
- Ironman - Regenerate armor; jetpack
- Kamikaze - Blow self up
- Sandman - Trap an enemy in quicksand
- Xavier - See coloured player trails