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CS:GO server start command line http://forums.absurdminds.net/viewtopic.php?f=18&t=1727 |
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Author: | Amaroq [ 10 Feb 2013 17:54 ] |
Post subject: | CS:GO server start command line |
Here are some useful server command line parameters: (Note: Any command starting with "-" must be set within the server's command line; any command starting with "+" can also be set in a server config file.) Code: +game_type 0 +game_mode 0Sets the game type. ............ Code: +host_workshop_collection 125652555 +workshop_start_map 125488374Allows the use of workshop collections. If you choose not to use a workshop collection, see this thread for information about mapgroups. ............ Code: -ip 70.34.195.3 +hostport 27020Sets the IP and port. ............ Code: -usercon +rcon_password **********Allows you to use rcon and sets the rcon password. ............ Code: -nowatchdogElimates the annoying "WARNING: Watchdog timer exceeded, aborting!" crashes frequently seen on linux servers. ............ Code: -tickrate 128Sets the server's tickrate, which is similar to fps. Possible values are 64, 102, or 128. Set this number as high as your machinery will allow. ............ Code: -autoupdate -steam_dir /home/gamer/go/steamcmd -steamcmd_script deathmatch.txtAllows autoupdating with a script. ............ Here's an example of a full startup line: Code: ./srcds_run -game csgo +game_type 0 +game_mode 1 +host_workshop_collection 150262748 +workshop_start_map 125438255 -authkey xxxxxxxxxx -ip 50.31.113.10 +port 27015 +tv_enable 1 +tv_port 27028 -usercon -nowatchdog -autoupdate -tickrate 128 -autoupdate -steam_dir /home/amuser/go/steamcmd -steamcmd_script server1.txt |
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