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Example configs for community servers
http://forums.absurdminds.net/viewtopic.php?f=18&t=3316
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Author:  Amaroq [ 09 Oct 2015 16:42 ]
Post subject:  Example configs for community servers

gamemode_competitive_server.cfg for Community Competitive Pub
Code:
////***General Server settings***////
hostname "My Awesome Server"
rcon_password "MyRc0nP4sSw0rD"
sv_password "" //Only set this if you intend to have a private server!
hostport 27015
sv_region 0
sv_tags ""
sv_contact ""

////***FastDL***////
sv_downloadurl ""
sv_allowdownload 1

////***Logging***////
log off
logaddress_delall
logaddress_add ""

////***Banning***////
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip

////***Bot Settings***////
bot_quota_mode						fill
bot_quota							6
bot_defer_to_human_goals			0
bot_defer_to_human_items			1
bot_difficulty						3
bot_chatter							off
bot_autodifficulty_threshold_high	0.0	// Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low	-2.0	// Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)

////***FriendlyFire***////
mp_friendlyfire						1
ff_damage_reduction_bullets			0.33
ff_damage_reduction_grenade			0.85
ff_damage_reduction_grenade_self	1
ff_damage_reduction_other			0.4

////***Kicks and bans***////
mp_autokick						1
mp_spawnprotectiontime			5
mp_td_dmgtokick					500
mp_td_dmgtowarn					50
mp_td_spawndmgthreshold			60
sv_kick_ban_duration			0.5
sv_kick_players_with_cooldown	1

////***Basic Money Settings***////
mp_startmoney			800
mp_maxmoney				16000
mp_afterroundmoney		0
mp_playercashawards		1
mp_teamcashawards		1
mp_buy_anywhere			0
mp_buy_during_immunity	0

////***Meta-level Money Settings***////
mp_playercashawards							1
mp_teamcashawards							1
cash_player_bomb_defused					300
cash_player_bomb_planted					300
cash_player_damage_hostage					0
cash_player_interact_with_hostage			300
cash_player_killed_enemy_default			300
cash_player_killed_enemy_factor				1
cash_player_killed_hostage					0
cash_player_killed_teammate					-300
cash_player_rescued_hostage					1000
cash_team_elimination_bomb_map				3250
cash_team_elimination_hostage_map_t			3000
cash_team_elimination_hostage_map_ct		3000
cash_team_hostage_alive						0
cash_team_hostage_interaction				600
cash_team_loser_bonus						1400
cash_team_loser_bonus_consecutive_rounds	500
cash_team_planted_bomb_but_defused			800
cash_team_rescued_hostage					600
cash_team_terrorist_win_bomb				3500
cash_team_win_by_defusing_bomb				3500
cash_team_win_by_hostage_rescue				2900
cash_team_win_by_time_running_out_hostage	3250
cash_team_win_by_time_running_out_bomb		3250

////***Round cvars and timers***////
mp_timelimit						0
mp_roundtime						1.75
mp_roundtime_defuse					1.75
mp_roundtime_hostage				1.75
mp_freezetime						8
mp_warmuptime						35
mp_c4timer 							35
mp_buytime							30
mp_warmup_pausetimer				0
mp_maxrounds						30
mp_halftime							1
mp_halftime_duration				15
mp_win_panel_display_time			3
mp_halftime_pausetimer				0
mp_match_end_restart 				0
mp_force_pick_time					15
mp_match_can_clinch					1			// 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_default_team_winner_no_objective -1

////***Hostage settings***////
mp_hostages_max 					2
mp_hostage_rescuetime 				1
mp_hostages_spawn_farthest 			0
mp_hostages_spawn_force_positions 	""
mp_hostages_spawn_same_every_round 	1
mp_hostages_takedamge 				0

////***Camera***////
mp_deathcam_skippable				1
mp_forcecamera						1			// Set to 1 for team only spectating.
sv_coaching_enabled					1
spec_freeze_time					5.0
spec_freeze_panel_extended_time		0

////***Voice***////
sv_alltalk									0
sv_full_alltalk								0
sv_deadtalk									1
sv_spec_hear								0
sv_ignoregrenaderadio						0
sv_voicecodec 								vaudio_celt
sv_auto_full_alltalk_during_warmup_half_end	1

////***Weapons***////
mp_defuser_allocation			0			// 0=none, 1=random, 2=everyone
mp_weapons_allow_zeus			1
mp_free_armor					0
mp_death_drop_gun				1			// 0=none, 1=best, 2=current or best
mp_death_drop_defuser			1	
mp_death_drop_grenade			2			// 0=none, 1=best, 2=current or best
mp_molotovusedelay				0
sv_infinite_ammo				0
ammo_grenade_limit_flashbang	2
ammo_grenade_limit_total		4
mp_weapons_allow_map_placed		1
mp_weapons_glow_on_ground		0
mp_ct_default_melee				weapon_knife
mp_ct_default_secondary			weapon_hkp2000
mp_ct_default_primary			""
mp_t_default_melee				weapon_knife
mp_t_default_secondary			weapon_glock
mp_t_default_primary			""

////***Vote cvars***////
sv_allow_votes							1               // Voting allowed in this mode
sv_vote_issue_changelevel_allowed		1
sv_vote_issue_kick_allowed				0
sv_vote_issue_nextlevel_allowextend		1
sv_vote_issue_restart_game_allowed		0
sv_vote_issue_scramble_teams_allowed	0
sv_vote_issue_surrrender_allowed		1
sv_vote_issue_swap_teams_allowed		0
mp_endmatch_votenextmap 				1
mp_endmatch_votenextmap_keepcurrent 	0

////***Miscellaneous***////
sv_workshop_allow_other_maps 					0
sv_hibernate_when_empty 						0
sv_hibernate_postgame_delay						0
mp_solid_teammates								1
sv_server_graphic1 								"am.png"
sv_ugc_manager_max_new_file_check_interval_secs 30
mp_display_kill_assists							1
sv_occlude_players								1
occlusion_test_async							0

////***GunGame or DeathMatch settings***////
mp_ggtr_bomb_defuse_bonus						1
mp_ggtr_bomb_detonation_bonus					1
mp_ggtr_bomb_pts_for_flash						4
mp_ggtr_bomb_pts_for_he							3
mp_ggtr_bomb_pts_for_molotov					5
mp_ggtr_bomb_pts_for_upgrade					2
mp_ggtr_bomb_respawn_delay						0
mp_ggtr_end_round_kill_bonus					1
mp_ggtr_halftime_delay							0.0
mp_ggtr_last_weapon_kill_ends_half				0	
mp_gungameimmunitytime							4
sv_arms_race_vote_to_restart_disallowed_after 	0
mp_ggprogressive_round_restart_delay			15
mp_respawn_immunitytime							0
mp_randomspawn									0
mp_randomspawn_los								1
mp_respawn_on_death_t							0
mp_respawn_on_death_ct							0

////***Rates etc***////
sv_clockcorrection_msecs				15
sv_maxusrcmdprocessticks_holdaim		0
sv_max_queries_sec						6
sv_maxrate 								0
sv_minrate 								80000
sv_mincmdrate 							64
sv_minupdaterate 						64
sv_maxusrcmdprocessticks 				3

////***Server visibility***////
host_name_store		1
host_info_show		2
host_players_show	2

////***GOTV***////
tv_autorecord 		0
tv_port 			27016
tv_debug 			0
tv_dispatchmode 	1
tv_maxclients 		2
tv_name 			"My GOTV"
tv_overridemaster 	0
tv_relayvoice 		1
tv_delay 			0
tv_password 		"MyG0tVp4sSw0rD"
tv_delaymapchange 	0
tv_snapshotrate 	102.4

Author:  Amaroq [ 09 Oct 2015 16:57 ]
Post subject:  Re: Example configs for community servers

gamemode_competitive_server.cfg for Community aim/awp/scout type server
Code:
////***General Server settings***////
hostname ""
rcon_password ""
sv_password "" //Only set this if you intend to have a private server!
hostport 27015
sv_region 0
sv_tags "aim,awp,fy,scouts"
sv_contact ""

////***FastDL***////
sv_downloadurl ""
sv_allowdownload 1

////***Logging***////
log off
logaddress_delall
logaddress_add ""

////***Banning***////
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip

////***Bot Settings***////
bot_quota_mode						fill
bot_quota							6
bot_defer_to_human_goals			1
bot_defer_to_human_items			1
bot_difficulty						3
bot_chatter							off
bot_autodifficulty_threshold_high	0.0	// Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low	-2.0	// Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)

////***FriendlyFire***////
mp_friendlyfire						0
ff_damage_reduction_bullets			0.33
ff_damage_reduction_grenade			0.85
ff_damage_reduction_grenade_self	1
ff_damage_reduction_other			0.4

////***Kicks and bans***////
mp_autokick						1
mp_spawnprotectiontime			5
mp_td_dmgtokick					500
mp_td_dmgtowarn					50
mp_td_spawndmgthreshold			60
sv_kick_ban_duration			0.5
sv_kick_players_with_cooldown	1

////***Basic Money Settings***////
mp_startmoney			800
mp_maxmoney				16000
mp_playercashawards		0
mp_teamcashawards		0
mp_afterroundmoney		0
mp_buy_anywhere			0
mp_buy_during_immunity	0

////***Round cvars and timers***////
mp_timelimit						0
mp_roundtime						1.25
mp_roundtime_defuse					1.25
mp_roundtime_hostage				1.25
mp_freezetime						0
mp_warmuptime						35
mp_buytime							30
mp_warmup_pausetimer				0
mp_maxrounds						15
mp_halftime							0
mp_halftime_duration				0
mp_win_panel_display_time			3
mp_halftime_pausetimer				0
mp_match_end_restart 				0
mp_force_pick_time					15
mp_match_can_clinch					0			// 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_default_team_winner_no_objective -1


////***Camera***////
mp_deathcam_skippable				1
mp_forcecamera						0			// Set to 1 for team only spectating.
sv_coaching_enabled					0
spec_freeze_time					5.0
spec_freeze_panel_extended_time		0

////***Voice***////
sv_alltalk									1
sv_full_alltalk								1
sv_deadtalk									1
sv_spec_hear								1
sv_ignoregrenaderadio						0
sv_voicecodec 								vaudio_celt
sv_auto_full_alltalk_during_warmup_half_end	1

////***Weapons***////
mp_defuser_allocation			0			// 0=none, 1=random, 2=everyone
mp_weapons_allow_zeus			1
mp_free_armor					0
mp_death_drop_gun				1			// 0=none, 1=best, 2=current or best
mp_death_drop_defuser			1	
mp_death_drop_grenade			2			// 0=none, 1=best, 2=current or best
mp_molotovusedelay				0
sv_infinite_ammo				0
ammo_grenade_limit_flashbang	2
ammo_grenade_limit_total		4
mp_weapons_allow_map_placed		1
mp_weapons_glow_on_ground		0

////***Vote cvars***////
sv_allow_votes							1               // Voting allowed in this mode
sv_vote_issue_changelevel_allowed		1
sv_vote_issue_kick_allowed				0
sv_vote_issue_nextlevel_allowextend		1
sv_vote_issue_restart_game_allowed		0
sv_vote_issue_scramble_teams_allowed	0
sv_vote_issue_surrrender_allowed		0
sv_vote_issue_swap_teams_allowed		0
mp_endmatch_votenextmap 				1
mp_endmatch_votenextmap_keepcurrent 	0

////***Miscellaneous***////
sv_workshop_allow_other_maps 					0
sv_hibernate_when_empty 						0
sv_hibernate_postgame_delay						0
mp_solid_teammates								0
sv_server_graphic1 								"am.png"
sv_ugc_manager_max_new_file_check_interval_secs 30
mp_display_kill_assists							1
sv_occlude_players								1
occlusion_test_async							0

////***Rates etc***////
sv_clockcorrection_msecs				15
sv_maxusrcmdprocessticks_holdaim		0
sv_max_queries_sec						6
sv_maxrate 								0
sv_minrate 								80000
sv_mincmdrate 							64
sv_minupdaterate 						64
sv_maxusrcmdprocessticks 				3

////***Server visibility***////
host_name_store		1
host_info_show		2
host_players_show	2

Author:  GoatMips [ 09 Oct 2015 17:07 ]
Post subject:  Re: Example configs for community servers

Dem some big configs...

Author:  Amaroq [ 09 Oct 2015 17:16 ]
Post subject:  Re: Example configs for community servers

gamemode_casual_server.cfg for Multi 1v1 Arenas
Code:
////***General Server settings***////
hostname ""
rcon_password ""
sv_password "" //Only set this if you intend to have a private server!
hostport 27015
sv_region 0
sv_tags "1v1,multi-1v1"
sv_contact ""

////***FastDL***////
sv_downloadurl ""
sv_allowdownload 1

////***Logging***////
log off
logaddress_delall
logaddress_add ""

////***Banning***////
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip

////***Bot Settings***////
bot_quota							0

////***FriendlyFire***////
mp_friendlyfire						0

////***Kicks and bans***////
sv_kick_players_with_cooldown	1

////***Basic Money Settings***////
mp_startmoney			0
mp_maxmoney				0
mp_playercashawards		0
mp_teamcashawards		0
mp_afterroundmoney		0
mp_buy_anywhere			0
mp_buy_during_immunity	0

////***Round cvars and timers***////
mp_timelimit						0
mp_roundtime						0.5
mp_roundtime_defuse					0.5
mp_roundtime_hostage				0.5
mp_freezetime						3
mp_warmuptime						0
mp_buytime							45
mp_warmup_pausetimer				0
mp_maxrounds						30
mp_halftime							0
mp_win_panel_display_time			3
mp_halftime_pausetimer				0
mp_match_end_restart 				0
mp_match_restart_delay				5
mp_force_pick_time					5
mp_match_can_clinch					0			// 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_default_team_winner_no_objective 3

////***Camera***////
mp_deathcam_skippable				1
mp_forcecamera						0			// Set to 1 for team only spectating.
sv_coaching_enabled					1
spec_freeze_time					5.0
spec_freeze_panel_extended_time		0

////***Voice***////
sv_alltalk									1
sv_full_alltalk								1
sv_deadtalk									1
sv_spec_hear								1
sv_ignoregrenaderadio						0
sv_voicecodec 								vaudio_celt
sv_auto_full_alltalk_during_warmup_half_end	1

////***Weapons***////
mp_defuser_allocation			0			// 0=none, 1=random, 2=everyone
mp_weapons_allow_zeus			1
mp_free_armor					1
mp_death_drop_gun				0			// 0=none, 1=best, 2=current or best
mp_death_drop_defuser			0	
mp_death_drop_grenade			0			// 0=none, 1=best, 2=current or best
mp_molotovusedelay				0
sv_infinite_ammo				0
ammo_grenade_limit_flashbang	2
ammo_grenade_limit_total		4
mp_weapons_allow_map_placed		1
mp_weapons_glow_on_ground		0
mp_ct_default_melee				weapon_knife
mp_ct_default_secondary			weapon_hkp2000
mp_ct_default_primary			""
mp_t_default_melee				weapon_knife
mp_t_default_secondary			weapon_glock
mp_t_default_primary			""

////***Vote cvars***////
sv_allow_votes							0               // Voting allowed in this mode
sv_vote_issue_changelevel_allowed		0
sv_vote_issue_kick_allowed				0
sv_vote_issue_nextlevel_allowextend		0
sv_vote_issue_restart_game_allowed		0
sv_vote_issue_scramble_teams_allowed	0
sv_vote_issue_surrrender_allowed		0
sv_vote_issue_swap_teams_allowed		0
mp_endmatch_votenextmap 				0
mp_endmatch_votenextmap_keepcurrent 	0

////***Miscellaneous***////
sv_workshop_allow_other_maps 					0
sv_hibernate_when_empty 						0
sv_hibernate_postgame_delay						0
mp_solid_teammates								1
sv_server_graphic1 								"am.png"
sv_ugc_manager_max_new_file_check_interval_secs 30
mp_display_kill_assists							1
sv_occlude_players								1
occlusion_test_async							0

////***Rates etc***////
sv_clockcorrection_msecs				15
sv_maxusrcmdprocessticks_holdaim		0
sv_max_queries_sec						6
sv_maxrate 								0
sv_minrate 								80000
sv_mincmdrate 							64
sv_minupdaterate 						64
sv_maxusrcmdprocessticks 				3

////***Server visibility***////
host_name_store		1
host_info_show		2
host_players_show	2

////***GOTV***////
tv_autorecord 0
tv_port 27016
tv_debug 0
tv_dispatchmode 1
tv_maxclients 2
tv_name ""
tv_overridemaster 0
tv_relayvoice 1
rv_relaytextchat 2
tv_delay 0
tv_delaymapchange 0
tv_password ""

Author:  Amaroq [ 09 Oct 2015 17:17 ]
Post subject:  Re: Example configs for community servers

gamemode_casual_server.cfg for SourceMod Deathmatch
Code:
////***General Server settings***////
sv_region 0
sv_tags "deathmatch,128,absurdminds,sourcemod,bots"
sv_contact "amaroq@absurdminds.net"
sv_pure 1
sv_visiblemaxplayers 16

////***FastDL***////
//sv_downloadurl "http://absurdminds.net/fastdl/csgo/"
//sv_allowdownload 1

////***Logging***////
log off
//logaddress_delall
//logaddress_add absurdminds.no-ip.org:27500

////***Banning***////
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip

////***Bot Settings***////
bot_quota_mode						fill
bot_quota							12
bot_defer_to_human_goals			0
bot_defer_to_human_items			1
bot_difficulty						3
bot_chatter							off
bot_autodifficulty_threshold_high	0.0	// Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low	-2.0	// Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)

////***FriendlyFire***////
mp_friendlyfire						0
ff_damage_reduction_bullets			0
ff_damage_reduction_grenade			0
ff_damage_reduction_grenade_self	0
ff_damage_reduction_other			0

////***Kicks and bans***////
mp_autokick						1
mp_spawnprotectiontime			5
mp_td_dmgtokick					500
mp_td_dmgtowarn					50
mp_td_spawndmgthreshold			60
sv_kick_ban_duration			0.5
sv_kick_players_with_cooldown	1

////***Basic Money Settings***////
mp_startmoney			1000
mp_maxmoney				10000
mp_playercashawards		0
mp_teamcashawards		0
mp_afterroundmoney		0
mp_buy_anywhere			0

////***Round cvars and timers***////
mp_timelimit						20
mp_roundtime						20
mp_roundtime_defuse					20
mp_roundtime_hostage				20
mp_freezetime						0
mp_warmuptime						30
mp_c4timer 							35
mp_buytime							45
mp_buy_during_immunity				0
mp_warmup_pausetimer				0
mp_maxrounds						1
mp_halftime							0
mp_halftime_duration				0
mp_win_panel_display_time			5
mp_halftime_pausetimer				0
mp_match_end_restart 				0
mp_match_restart_delay				1
mp_force_pick_time					15
mp_match_can_clinch					0			// 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_default_team_winner_no_objective -1

////***Camera***////
mp_deathcam_skippable				0
mp_forcecamera						0			// Set to 1 for team only spectating.
sv_coaching_enabled					1
spec_freeze_time					5.0
spec_freeze_panel_extended_time		0

////***Voice***////
sv_alltalk									1
sv_full_alltalk								1
sv_deadtalk									1
sv_spec_hear								1
sv_ignoregrenaderadio						0
sv_voicecodec 								vaudio_celt
sv_auto_full_alltalk_during_warmup_half_end	1

////***Weapons***////
mp_defuser_allocation			0			// 0=none, 1=random, 2=everyone
mp_weapons_allow_zeus			0
mp_free_armor					1
mp_death_drop_gun				0			// 0=none, 1=best, 2=current or best
mp_death_drop_defuser			0	
mp_death_drop_grenade			0			// 0=none, 1=best, 2=current or best
mp_molotovusedelay				0
sv_infinite_ammo				0

////***Vote cvars***////
sv_allow_votes							1               // Voting allowed in this mode
sv_vote_issue_changelevel_allowed		0
sv_vote_issue_kick_allowed				0
sv_vote_issue_nextlevel_allowextend		0
sv_vote_issue_restart_game_allowed		1
sv_vote_issue_scramble_teams_allowed	0
sv_vote_issue_surrrender_allowed		0
sv_vote_issue_swap_teams_allowed		0
mp_endmatch_votenextmap 				0
mp_endmatch_votenextmap_keepcurrent 	0

////***Miscellaneous***////
sv_workshop_allow_other_maps 					0
sv_hibernate_when_empty 						0
sv_hibernate_postgame_delay						0
mp_solid_teammates								1
sv_server_graphic1 								"am.png"
sv_ugc_manager_max_new_file_check_interval_secs 30
mp_display_kill_assists							1
sv_occlude_players								1
occlusion_test_async							0

////***GunGame or DeathMatch settings***////
mp_respawn_immunitytime							1.5
mp_randomspawn									1
mp_randomspawn_los								1
mp_respawn_on_death_t							1
mp_respawn_on_death_ct							1
mp_teammates_are_enemies 						1
mp_ggprogressive_round_restart_delay	15

////***Rates etc***////
sv_clockcorrection_msecs				15
sv_maxusrcmdprocessticks_holdaim		0
sv_max_queries_sec						6
sv_maxrate 								0
sv_minrate 								80000
sv_mincmdrate 							64
sv_minupdaterate 						64
sv_maxusrcmdprocessticks 				3

////***Server visibility***////
host_name_store		1
host_info_show		2
host_players_show	2

Author:  Amaroq [ 09 Oct 2015 17:18 ]
Post subject:  Re: Example configs for community servers

gamemode_armsrace_server.cfg for Retro GunGame
Code:
////***General Server settings***////
sv_region 0
sv_tags "armsrace,gungame,absurdminds,128"
sv_contact "amaroq@absurdminds.net"
sv_pure 1

////***FastDL***////
//sv_downloadurl "http://absurdminds.net/fastdl/csgo/"
//sv_allowdownload 1

////***Logging***////
log off
//logaddress_delall
//logaddress_add absurdminds.no-ip.org:27500

////***Banning***////
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip

////***Bot Settings***////
bot_quota_mode						fill
bot_quota							10
bot_defer_to_human_goals			0
bot_defer_to_human_items			1
bot_difficulty						2
bot_chatter							off
bot_autodifficulty_threshold_high	0.0	// Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low	-2.0	// Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)

////***FriendlyFire***////
mp_friendlyfire						0
ff_damage_reduction_bullets			0.33
ff_damage_reduction_grenade			0.85
ff_damage_reduction_grenade_self	1
ff_damage_reduction_other			0.4

////***Kicks and bans***////
mp_autokick						1
mp_spawnprotectiontime			5
mp_td_dmgtokick					500
mp_td_dmgtowarn					50
mp_td_spawndmgthreshold			60
sv_kick_ban_duration			0.5
sv_kick_players_with_cooldown	1

////***Basic Money Settings***////
mp_startmoney			0
mp_maxmoney				0
mp_playercashawards		0
mp_teamcashawards		0
mp_afterroundmoney		0
mp_buy_anywhere			0

////***Round cvars and timers***////
mp_timelimit						30
mp_roundtime						30
mp_freezetime						6
mp_warmuptime						30
mp_buytime							0
mp_maxrounds						10
mp_halftime							0
mp_match_end_restart 				0
mp_match_restart_delay				0
mp_force_pick_time					15
mp_match_can_clinch					0			// 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_default_team_winner_no_objective -1

////***Camera***////
mp_deathcam_skippable				0
mp_forcecamera						0			// Set to 1 for team only spectating.
sv_coaching_enabled					1
spec_freeze_time					5.0
spec_freeze_panel_extended_time		0

////***Voice***////
sv_alltalk									1
sv_full_alltalk								1
sv_deadtalk									1
sv_spec_hear								1
sv_ignoregrenaderadio						0
sv_voicecodec 								vaudio_celt
sv_auto_full_alltalk_during_warmup_half_end	1

////***Weapons***////
mp_defuser_allocation			0			// 0=none, 1=random, 2=everyone
mp_weapons_allow_zeus			0
mp_free_armor					1
mp_death_drop_gun				0			// 0=none, 1=best, 2=current or best
mp_death_drop_defuser			0	
mp_death_drop_grenade			0			// 0=none, 1=best, 2=current or best

////***Vote cvars***////
sv_allow_votes							1               // Voting allowed in this mode
sv_vote_issue_changelevel_allowed		1
sv_vote_issue_kick_allowed				0
sv_vote_issue_nextlevel_allowextend		1
sv_vote_issue_restart_game_allowed		0
sv_vote_issue_scramble_teams_allowed	0
sv_vote_issue_surrrender_allowed		0
sv_vote_issue_swap_teams_allowed		0
mp_endmatch_votenextmap 				0
mp_endmatch_votenextmap_keepcurrent 	0

////***Miscellaneous***////
sv_workshop_allow_other_maps 					0
sv_hibernate_when_empty 						0
sv_hibernate_postgame_delay						0
mp_solid_teammates								0
sv_server_graphic1 								"am.png"
sv_ugc_manager_max_new_file_check_interval_secs 30
mp_display_kill_assists							1
sv_occlude_players								1
occlusion_test_async							0

////***GunGame or DeathMatch settings***////
sv_arms_race_vote_to_restart_disallowed_after 	26
mp_ggprogressive_round_restart_delay			15
mp_respawn_immunitytime							1.5
mp_randomspawn									0
mp_randomspawn_los								1
mp_respawn_on_death_t							1
mp_respawn_on_death_ct							1
mp_teammates_are_enemies 						0

////***Rates etc***////
sv_clockcorrection_msecs				15
sv_maxusrcmdprocessticks_holdaim		0
sv_max_queries_sec						6
sv_maxrate 								0
sv_minrate 								80000
sv_mincmdrate 							64
sv_minupdaterate 						64
sv_maxusrcmdprocessticks 				3

////***Server visibility***////
host_name_store		1
host_info_show		2
host_players_show	2

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