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 Post subject: Valve Hammer Hotkeys
PostPosted: 22 Oct 2011 21:34 
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Joined: 31 Jan 2011 22:59
Posts: 462
Tools
• Shift+S - Pointer Tool
• Shift+G - Magnify Tool
• Shift+C - Camera Tool
• Shift+E - Entity Tool
• Shift+B - Block Tool
• Shift+A - Texture App Tool
• Shift+T - Apply Current Texture
• Shift+D - Decal Tool
• Shift+X - Clipping Tool
• Shift+V - Vertex Manipulation Tool
• Shift+P - Path Tool


Clipboard/Selection
• Ctrl+C - copy objects to clipboard (also ctrl+insert)
• Ctrl+V - paste objects from clipboard (also shift+insert)
• Ctrl+X - cut objects to clipboard (also shift+del)
• Ctrl+E - center on selection (vertex/object) in all views
• Shift+Q - clear selections
• PgUp - previous selection in "hit" list
• PgDn - next selection in "hit" list


Grid
• [ - grid lower
• ] - grid higher
• Shift+R - toggle grid on/off
• Shift+W - toggle snap to grid
• p - (with mouse cursor in 3D view) toggle 3D grid on and off


Grouping
• Ctrl+G - group objects
• Ctrl+U - ungroup objects


Carving/Hollowing
• Ctrl+Shift+C - carve
• Ctrl+H - hollow


Creating Objects
• Enter - create object drawn with block/entity tool
• Alt+Shift+C - insert original prefab
• Ctrl+R - create prefab with selected objects
• Ctrl+T - create entity with selected objects; to add objects to an existing entity, select it and the objects and hit Ctrl+T (you will be prompted)


Other Object Operations
• Ctrl+B - snap selected objects to grid (based on bounding box)
• Alt+Enter - selected object's properties


File Stuff
• Ctrl+N - new file
• Ctrl+O - open file
• Ctrl+S - save file


Undo/Redo
• Ctrl+Z - undo
• Ctrl+Y - redo


2D Views
• Ctrl+I - flip vertical
• Ctrl+L - flip horizontal
• Tab - switch view types (top/side/front)
• +/- - zoom in/out (hold Ctrl to synchronize all 2D views)
• 1 to 9 - preset zoom levels
• Space - hold space and left mouse button to drag view
• Alt - disable snap to grid while dragging with the mouse


3D View
• Space - While holding the spacebar:
o holding the left mouse button allows you to rotate your angle of view in any direction, while the viewing point remains stationary.
o holding the right mouse button will allow you to move left, right, up, and down while keeping the viewing angle constant.
• Space+Shift - While holding the spacebar and Shift:
o the left mouse button acts the same as above.
o the right mouse button allows you to move forward and backward, as well as from side to side.
• z - Pressing the (lowercase) z puts the editor 3D view into its new "noclip" mode (this mode can be disabled in the 3D options dialog)
o the mouse acts like +mlook is on (moving it around will change the player's direction of focus).
o W - forward
o S - backward
o A - strafe left
o D - strafe right
• Shift+Right-mouse-click - will select an entire brush and bring up the 3D View context menu, as above.
• p - (with mouse cursor in 3D view) toggle 3D grid on and off
• o - (with mouse cursor in 3D view) display frames per second and yaw/pitch of camera.


Morph Tool
• Ctrl+F - split faces (vertex manipulation) - must have two edges or vertices selected
• Alt+E - vertex scaling


Selection Tool
• Ctrl - hold Ctrl and click to select multiple objects
• Shift - hold Shift when rotating to constrain rotation to 15 degrees; hold Shift when moving an object to create a copy (clone) of that object
• (drag) - hold left mouse button and drag to select with a box; press Enter to select objects hitting the box, or press Shift+Enter to select objects only entirely within the box.
Camera Tool
• Shift - create a new camera by holding Shift and dragging with the left mouse button.
• PgUp - cycle to the previous camera position
• PgDn - cycle to the next camera position
• Delete - delete the current camera position
Clipper Tool
• Enter - perform clip
• Ctrl - hold Ctrl and drag with the left mouse button to move both handles of the clipper
• Shift - hold Shift and drag with the left mouse button to create a new clip plane without performing the previous clip.
• o - (with mouse cursor in 2D view) toggle clip sizes on and off


Miscellaneous
• Alt+B - export again
• Ctrl+A - auto-size 4 views to center
• Shift - (while in Texture Application mode) select entire object
• Shift+L - texture lock
• Shift+Z - maximize/restore view
• Ctrl+M - transform dialog
• Alt+P - check map for errors
• F9 - run map
• Escape - abort current tool/mouse operation (drag/drop)


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