I don't know if anyone here plays Day of Defeat: More specifically, along with the "SturmBot" version 1.7 AI bots addon.
Anyhow, if so, here is a fix for SturmBot's "Stosstruppe" class (the Axis K43 rifle), as well as the "Scharfschütze" class (the Axis K98 sniper rifle). Directly from the included readme:
SturmBot v1.7 "Stosstruppe" and "Scharfschütze" Bot Class Fix
The Sturmbot v1.7 AI bot addon for Day of Defeat suffers from a problem that causes any bots that are of the Stosstruppe Axis team class (bots with a K43 rifle) to hardly ever attack.
I have previously hosted quite a few games were all of my buddies that were on the Axis team noticed this problem, saying "I've got a SturmBot here who has 0 kills and 20 deaths!"... but I simply chalked that up to "luck" (or lack thereof), and was glad that SturmBot wasn't on MY team LOL!
Recently I've performed a few tests on my own that confirm this problem with the "Stosstruppe" axis team class SturmBots. Any bots that are of this class (or have a K43 rifle for their weapon) will only occasionally use grenades, or occasionally attack with a few rifle head-butts or their pistols. But other than that, they will NEVER fire their K43 rifles.
Lastly, there is also a problem with ALL versions of SturmBot that prevents any Scharfschütze Axis team class bots (bots with a K98 sniper rifle) from spawning on any Axis Paratrooper maps.
The "cls_k98s" entry in the "Sturm_Bot.dll" file was inadvertently named "cls_sniper", and is directly responsible for this problem.
The hex-edited "Sturm_Bot.dll" file included in this archive fixes these two problems.
Complete readme is here -> http://jasonwilliams400com.startlogic.c ... ss_Fix.txt
ZIP is here -> http://jasonwilliams400com.startlogic.c ... ss_Fix.zip
P.S. My message threads over in the Steam forums refering to the problems, and with a few screenshots showing how I created the "Stosstruppe" fix (hex-editing the "Sturm_Bot.dll" file) -> http://forums.steampowered.com/forums/s ... ?t=2956188
and http://forums.steampowered.com/forums/s ... ?t=2977615
(EDIT) Added a SECOND fix to the DLL