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Counter-Strike and Counter-Strike: CZ "m_pitch" Enabler
http://forums.absurdminds.net/viewtopic.php?f=58&t=1631
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Author:  Rich Nagel [ 29 Nov 2012 03:38 ]
Post subject:  Counter-Strike and Counter-Strike: CZ "m_pitch" Enabler

For anyone interested:

Readme -> http://jasonwilliams400com.startlogic.c ... nabler.txt

Yer ZIPola -> http://jasonwilliams400com.startlogic.c ... nabler.zip


(Edit) P.S. The "m_yaw" CVar value is NOT hard-coded (GO FIGURE!).

Author:  Amaroq [ 29 Nov 2012 07:34 ]
Post subject:  Re: Counter-Strike and Counter-Strike: CZ "m_pitch" Enabler

So this allows you to set the y-axis mouse sensitivity?

Author:  Rich Nagel [ 29 Nov 2012 14:18 ]
Post subject:  Re: Counter-Strike and Counter-Strike: CZ "m_pitch" Enabler

Quote:
So this allows you to set the y-axis mouse sensitivity?
Exactly (the up and down mouse-look axis) :)

(Edit) P.S. For anyone leery of such things (patched game DLL files and such), attached is a pic showing the differences of the original and patched "Client.dll" files :)

Simply hex-zeroing out the two "m_pitch" entries forces the game engine to not use the preceding values for the CVar in the DLL.

Attachments:
Client.dll_Differences.png
Client.dll_Differences.png [ 31.26 KiB | Viewed 4899 times ]

Author:  Amaroq [ 29 Nov 2012 18:30 ]
Post subject:  Re: Counter-Strike and Counter-Strike: CZ "m_pitch" Enabler

I really can't see a reason in CZ to ever need to look up at a different speed. I've grown so used to it, and I really don't move up and down too much while playing.

Author:  Rich Nagel [ 29 Nov 2012 20:02 ]
Post subject:  Re: Counter-Strike and Counter-Strike: CZ "m_pitch" Enabler

What started this whole mess was while playing Day of Defeat. I use a button on my mouse to enable mouse strafing (while pushing the button I can slide my mouse side to side in order to strafe).

Of course, a good tactic in all of these games is to strafe-out/shoot/strafe-in, but I was having a helluva time not accidently moving my mouse up and down while doing that maneuver (which screwed up my "mental aim" of where the target was when straffing back in and then out again).

BTW, note that in DoD the mouse strafing is a lot quicker/crisper than in CS, but the same maneuver still applies.

Because of the problem I was having, I came up with the following for my "UserConfig.cfg" file:
Code:
alias +Look_Strafe "m_pitch -0.011;lookstrafe 1"
alias -Look_Strafe "lookstrafe 0;m_pitch -0.022"
bind "MOUSE2" "+Look_Strafe"
...which worked GREAT for DoD. But then, I shortly discovered that it did NOT work in CS/CS:CZ (hence my little patch LOL!).


(Edit) P.S. For anyone interested, my own custom controls setup for CS/CS:CZ/CS:CZ-DS... the weirdest assed controls setup that you've ever seen LOL! -> http://jasonwilliams400com.startlogic.c ... _Setup.txt

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