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 Post subject: Release 1.22.2.6
PostPosted: 07 Mar 2013 17:28 
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Joined: 25 Mar 2010 19:07
Posts: 8392
- Dedicated servers hosting workshop maps now record previously hosted collection information. This allows workshop servers to keep operating when steam servers are down.
- Old versions of workshop maps now properly remove themselves from disk when the map gets renamed.
- If a server is running a map group and has mp_endmatch_votenextmap set to 1, players vote for the next map at the end of the match

- Fixed a regression where leaderboards were sometimes not getting updated for classic competitive mode.
- Added concommand tv_time_remaining that prints how much time is remaining to the broadcast after the match has ended. This provides admins a method to confirm that the broadcast is complete before changing the level.
- Round backup files now correctly strip workshop path when expanding %map% pattern token.
- Round backups now correctly restore player team assignments even when restoring backup from other match half or from halftime.
- Round backups support restoring match in overtime phase.
- mp_warmup_end can now only be called if in warmup.
- Team changes in warmup now take effect immediately.

- Added built-in game rules for resolving tied competitive matches in overtime periods.
- Overtime convars:
- mp_overtime_enable - match will go to overtime if tied in regulation time.
- mp_overtime_maxrounds( default 6 ) - sets number of rounds for overtime, teams switch sides halfway through the overtime.
- mp_overtime_startmoney( default 10000 ) - sets starting money for each overtime half.
- mp_overtime_halftime_pausetimer - when enabled will turn on another convar mp_halftime_pausetimer after tied regulation time and after each overtime half which would require match server admin/bot to set mp_halftime_pausetimer to zero when teams are ready to proceed.

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 Post subject: Re: Release 1.22.2.6
PostPosted: 08 Mar 2013 10:35 
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Joined: 25 Mar 2010 19:21
Posts: 5029
I love the vote map. Now if only they change it to rotate map selection and not just use 10 maps.

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 Post subject: Re: Release 1.22.2.6
PostPosted: 08 Mar 2013 11:00 
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Joined: 06 May 2012 10:10
Posts: 700
I'm cursed when it comes to the steam workshop. My downloads are slower than AIDS and usually stall around 80%. Anything I can do?


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 Post subject: Re: Release 1.22.2.6
PostPosted: 08 Mar 2013 11:30 
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Joined: 25 Feb 2012 19:18
Posts: 908
Location: Ontario, Canada
If you are subscribed to any maps in the workshop, unsubscribe.

Delete your Maps/Workshops folder.

Make sure your Steam Internet Connection setting is "Cable/Fiber > 10M"

Restart Steam.

Add these lines in your autoexec for funzies:

cl_forcepreload "1"
cl_allowdownload "1"
cl_downloadfilter "nosounds"

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