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CS:GO Update May 1, 2013 http://forums.absurdminds.net/viewtopic.php?f=65&t=1835 |
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Author: | jero [ 01 May 2013 20:32 ] |
Post subject: | CS:GO Update May 1, 2013 |
Tweaked weapons DEAGLE: Reduced inaccuracy. Mag-7: Increased cycletime. Increased cost. XM-1014: Increased ArmorRatio. Increased cycletime. UMP-45: Reduced price. Reduced recoil angle variance. Mac-10: Increased maxspeed. Reduced price. Gameplay
CS_Militia: Fixed collision in CT spawn, added radar names CS_Assault: Added radar names CS_Museum: Fixed and updated radar and overview scales. DE_Library: Fixed bug where some clients would crash on bomb explosion. DE_Favela: Fixed bug were a prop was causing server lag, other gameplay tweaks DE_Seaside: Fixed bug were players would get stuck near Terrorist spawn. MISC
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Author: | serialp0rt [ 01 May 2013 20:41 ] |
Post subject: | Re: CS:GO Update May 1, 2013 |
I LOVE THIS UPDATE....valve you are my favorite. |
Author: | Traviesaurus [ 01 May 2013 23:34 ] |
Post subject: | Re: CS:GO Update May 1, 2013 |
Whats ArmorRatio |
Author: | Amaroq [ 02 May 2013 06:29 ] |
Post subject: | Re: CS:GO Update May 1, 2013 |
I think it's the multiplier by which damage is decreased when it goes through armor. Increasing the armor multiplier would, by my understanding, decrease damage against armored opponents. |
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