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I disagree, because my personal experience clearly shows me that rank is not at all accurate to individual skill. When I play with good people, I rank up. When I play with bad people, I rank down. If your first matches are with good people, you'll be placed in a high skill group (remember when jabber's rank was the top 1% of our clan?) and you will rank down very quickly by solo queuing because your inflated rank will cause your team to lose. People who queue with bad people will likewise get ranked low, but it's a lot harder to get your team to win because you're good than it is to get your team to lose because you're bad.
If you literally only solo queued, I would suggest your rank is an accurate representation of your skill. But if you ever queue with others, your rank will be a representation of the median of your respective skills (weighted by the proportion of solo queues to group queues).
I think there is legitimacy to complaining about the rank system because of the weight it gives to team performance over individual performance. It makes getting stuck at an inaccurate rank an actual, verifiable reality. I think posts like this on reddit stem from ignorance of the rank system, serve no valuable purpose, and stifle legitimate discussion.
I think this is the meat of the argument Gandhi (OP) was making and I agree with it
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The reason you are in silver/nova is because you belong there. You need to work on improving not on what your teammates are/arent doing. Start with mechanics, they are the foundation of everything in the game, and should be learned first. There is no such thing as a silver/nova player with good mechanics, if you have good mechanics you would not be in silver/nova.
Though maybe badge is harder to get out of than ak or double ak, this makes sense. All games I've played competitively are harder to rank up the closer you get to the top. badge is the rank that's the top of the new players/ the bottom of the experienced players so you will start to really feel this. You are not going to move up in large strides anymore. A lot of the stuff that works at that rank and bellow generally doesn't work as you move up. On top of that I've noticed that 99% of badge players have mechanics that range from needing refinement to down right sloppy/bad. Generally though it seems badges are more concerned with their current win/loss streak then fixing the large gaps in their play.