God this guy just rambles and rambles... This could have been a five minute video.
But I still like his actual ideas and comparisons between them. A lot of 1.6 people will say things like "Get rid of bunny hopping, it was a glitch, it wasn't meant to be there, finally take it out." Yeah, it wasn't meant to be there. Yeah, it was a glitch. But it was an AMAZING glitch that raised the skill ceiling CONSIDERABLY. It's one of the reasons why 1.6 is one of the most popular games STILL, after 10 years. Taking it out of GO distills the game into a pure shooter. The ONLY thing you will be able to do against a team is better strats and better shooting. You would be able to use one skill (like movement) to try to even out another, lesser skill (maybe you don't make up good strats). It makes the game two dimensional, where there are very few skills to master. It also makes it slow, and doesn't require such quick thinking. People aren't doing anything that you need to really think too hard about countering.
I like his point where if he wanted to play a modern shooter, he would play COD. There are plenty of shooters with realistic physics, and most people who play 1.6 hate those games, for a reason. It is almost like Valve is trying to balance a realistic shooter with what 1.6 was, and the middle ground is a huge failure. We don't need another physically realistic shooter called "CS:GO" instead of battlefield or CoD.
Also, has nobody noticed that when you hold your knife, it points out towards your thumb, but when you slash it, it's suddenly pointing out towards your pinky?
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