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Competitive Spot Labels (Work in Progress)
http://forums.absurdminds.net/viewtopic.php?f=66&t=1516
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Author:  jero [ 18 Aug 2012 15:46 ]
Post subject:  Competitive Spot Labels (Work in Progress)

Remove mine and added the GoShow version. Thanks to Latorr, Budi, mR. Waffles, Hatton, Nik, and of course Froosh and his team. I uploaded these to imgur to create a mirror for the files just incase something happens to his official site.

Inferno
Image
http://thegoshow.tv/

Mirage
Image
http://thegoshow.tv/

Nuke
Image
http://thegoshow.tv/

Train
Image
http://thegoshow.tv/

Dust2
Image
http://thegoshow.tv/

Cache
Image
http://thegoshow.tv/

Season
Image
http://thegoshow.tv/

Author:  Amaroq [ 18 Aug 2012 16:12 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

"Arch side mid" is also frequently referred to as "jungle". You'll also hear "T stairs" as "t ramp". "Pit" is sometimes "Sand pit" or "sand box". "Window room" is sometimes "Crack house".

Author:  Traviesaurus [ 18 Aug 2012 17:25 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

I will continue to call "car" as "headshot box"

Author:  serialp0rt [ 18 Aug 2012 17:58 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

this is a good thread. I will try to pick a map and help out. this way we can all call things the same things.

Author:  Northern [ 18 Aug 2012 18:42 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

This will be good to everyone, so we all get on the same page for spots. it will make it easier for people to know where a certain spot is. Nice thread.

Author:  Traviesaurus [ 18 Aug 2012 20:09 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

Nuke: In rafters above mini, I call "Iceberg".

Author:  jero [ 19 Aug 2012 13:31 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

Updated. Dust2 & Train added.

Author:  Amaroq [ 19 Aug 2012 13:34 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

On dust2, the area between "CT Side long doors" and "T side long doors" is called "Cave". "Mid Arch" is also called "Playground".

Author:  Amaroq [ 03 Jul 2013 10:12 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

Here's a few others, taken from here:

cache

season

mirage

Author:  jero [ 03 Jul 2013 10:20 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

Yes, I was just going to replace mine with those because the spot names have universally changed due to layout and european influence.

Edit:Done

Author:  Amaroq [ 05 Jul 2013 14:03 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

http://thegoshow.tv/3d-map-calls-classic-defuse/

Here's another neat website with 3d pictures instead of overviews.

Author:  explicit [ 05 Jul 2013 18:47 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

wow.. thank you. looks like i know what ill be studying.. XD always wanted a list of spot labels now i have them!

Author:  Amaroq [ 05 Jul 2013 21:15 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

Yeah I really need to learn them on some of the lesser played maps and learn some of the smaller place names.

Author:  Traviesaurus [ 06 Jul 2013 07:31 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

Quote:
On dust2, the area between "CT Side long doors" and "T side long doors" is called "Cave". "Mid Arch" is also called "Playground".
I would recommend not calling A connector "cross". That, to me, is just a short form for crossfire and I'd probably get confused. I haven't heard it called "cross" yet though.

Author:  Amaroq [ 06 Jul 2013 10:55 ]
Post subject:  Re: Competitive Spot Labels (Work in Progress)

Yeah, I just call that area connector too.

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