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WarOwl's analysis of Valve's stupid new tickrates
http://forums.absurdminds.net/viewtopic.php?f=66&t=1610
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Author:  Amaroq [ 10 Nov 2012 20:08 ]
Post subject:  WarOwl's analysis of Valve's stupid new tickrates

[youtube][/youtube]

There's almost no point even playing matchmaking anymore. Time to look for a pug plugin...

Author:  Northern [ 11 Nov 2012 02:44 ]
Post subject:  Re: WarOwl's analysis of Valve's stupid new tickrates

Valve still finding ways to fuck this up, like they did with source.

Author:  Traviesaurus [ 11 Nov 2012 07:57 ]
Post subject:  Re: WarOwl's analysis of Valve's stupid new tickrates

Fuck the new tick rate.

Saw this on reddit, worth a look at how everything comes together if you didn't already know.

An old CS 1.3 thread about it's release date

Replace Quake III with 1.6

Author:  DimSumGuy83 [ 11 Nov 2012 10:41 ]
Post subject:  Re: WarOwl's analysis of Valve's stupid new tickrates

Quote:
Replace Quake III with 1.6
Hey man, I'll have you know that I REALLY enjoyed Quake 3.

Author:  Traviesaurus [ 11 Nov 2012 19:17 ]
Post subject:  Re: WarOwl's analysis of Valve's stupid new tickrates

I meant replace Quake 3 with 1.6 in terms of understanding valve is bs.

Author:  serialp0rt [ 12 Nov 2012 07:50 ]
Post subject:  Re: WarOwl's analysis of Valve's stupid new tickrates

yeah they will need to change this quickly.

also visit http://64bitvps.com/csgo/ and vote on issues with the game. the higher up the list the quicker they get fixed....well for the most part. ghost steps still happen.

Author:  DimSumGuy83 [ 12 Nov 2012 15:04 ]
Post subject:  Re: WarOwl's analysis of Valve's stupid new tickrates

WarOwl's voice alone made the video worth watching.

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