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PostPosted: 04 Oct 2012 13:53 
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Joined: 16 Jun 2012 12:33
Posts: 122
Location: Crystal River, Florida USA
I don't know if anyone here plays Day of Defeat: More specifically, along with the "SturmBot" version 1.7 AI bots addon.


Anyhow, if so, here is a fix for SturmBot's "Stosstruppe" class (the Axis K43 rifle), as well as the "Scharfschütze" class (the Axis K98 sniper rifle). Directly from the included readme:
Quote:
SturmBot v1.7 "Stosstruppe" and "Scharfschütze" Bot Class Fix
-------------------------------------------------------------
The Sturmbot v1.7 AI bot addon for Day of Defeat suffers from a problem that causes any bots that are of the Stosstruppe Axis team class (bots with a K43 rifle) to hardly ever attack.

I have previously hosted quite a few games were all of my buddies that were on the Axis team noticed this problem, saying "I've got a SturmBot here who has 0 kills and 20 deaths!"... but I simply chalked that up to "luck" (or lack thereof), and was glad that SturmBot wasn't on MY team LOL!

Recently I've performed a few tests on my own that confirm this problem with the "Stosstruppe" axis team class SturmBots. Any bots that are of this class (or have a K43 rifle for their weapon) will only occasionally use grenades, or occasionally attack with a few rifle head-butts or their pistols. But other than that, they will NEVER fire their K43 rifles.

Lastly, there is also a problem with ALL versions of SturmBot that prevents any Scharfschütze Axis team class bots (bots with a K98 sniper rifle) from spawning on any Axis Paratrooper maps.

The "cls_k98s" entry in the "Sturm_Bot.dll" file was inadvertently named "cls_sniper", and is directly responsible for this problem.

The hex-edited "Sturm_Bot.dll" file included in this archive fixes these two problems.

Anyways...

Complete readme is here -> http://jasonwilliams400com.startlogic.c ... ss_Fix.txt

ZIP is here -> http://jasonwilliams400com.startlogic.c ... ss_Fix.zip


P.S. My message threads over in the Steam forums refering to the problems, and with a few screenshots showing how I created the "Stosstruppe" fix (hex-editing the "Sturm_Bot.dll" file) -> http://forums.steampowered.com/forums/s ... ?t=2956188 and http://forums.steampowered.com/forums/s ... ?t=2977615 .


(EDIT) Added a SECOND fix to the DLL :)

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Rich ¥Weeds¥ Nagel
http://www.richnagel.net
http://steamcommunity.com/id/RichNagel
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http://jasonwilliams400com.startlogic.c ... er_Strike/


Last edited by Rich Nagel on 23 Oct 2012 01:11, edited 1 time in total.

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PostPosted: 04 Oct 2012 15:47 
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Joined: 25 Mar 2010 19:07
Posts: 8335
If the guns I am dod were like the ones in cs that game would be so much fun. But I just couldn't get used to the weird recoil.

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PostPosted: 05 Oct 2012 01:12 
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Joined: 16 Jun 2012 12:33
Posts: 122
Location: Crystal River, Florida USA
Hehe, try "Rambo-ing" the MG42... actually, I SOMETIMES get a kill or two like that LOL!

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Rich ¥Weeds¥ Nagel
http://www.richnagel.net
http://steamcommunity.com/id/RichNagel
http://steamcommunity.com/groups/SwampBuzzardsClan
http://jasonwilliams400com.startlogic.c ... er_Strike/


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PostPosted: 23 Oct 2012 01:13 
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Joined: 16 Jun 2012 12:33
Posts: 122
Location: Crystal River, Florida USA
Added a second fix to the "Sturm_Bot.dll", see my first message post in this thread :)

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Rich ¥Weeds¥ Nagel
http://www.richnagel.net
http://steamcommunity.com/id/RichNagel
http://steamcommunity.com/groups/SwampBuzzardsClan
http://jasonwilliams400com.startlogic.c ... er_Strike/


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