Absurd Minds

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PostPosted: 28 Apr 2013 03:34 
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Joined: 16 Jun 2012 12:33
Posts: 122
Location: Crystal River, Florida USA
WHAT IN THE WORLD are these Counter-Strike: Condition Zero hostage and terrorist AI bots DOING LMAO?!

http://steamcommunity.com/sharedfiles/f ... =141842528


Other (older) humorous screenshots:

http://steamcommunity.com/sharedfiles/f ... =111487244
http://steamcommunity.com/sharedfiles/f ... =125640371

LOL! :)


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PostPosted: 28 Apr 2013 03:41 
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Joined: 16 Jun 2012 12:33
Posts: 122
Location: Crystal River, Florida USA
We need a little "photo caption" contest LOL!


(re: http://steamcommunity.com/sharedfiles/f ... =141842528 )

"Why can't we all just get along and be friends?"


(re: http://steamcommunity.com/sharedfiles/f ... =111487244 )

"Thank god it's over!"


(re: http://steamcommunity.com/sharedfiles/f ... =125640371 )

"It's a party!"


LOL!


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PostPosted: 28 Apr 2013 09:00 
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Joined: 25 Mar 2010 19:07
Posts: 8392
Lol. The bots in cz were so ridiculous.

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PostPosted: 29 Apr 2013 10:18 
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HEY OVER HERE!!!!! *jumps up and down and waves arms furiously* they sure knew how to give away positioning.

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PostPosted: 29 Apr 2013 11:05 
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Location: Crystal River, Florida USA
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HEY OVER HERE!!!!! *jumps up and down and waves arms furiously* they sure knew how to give away positioning.
Something that I recently discovered though:

If you see a hostage in the distance (say, through a door to a room in front of you), and there is a terrorist in the same room as the hostage...

Instead of doing that, he will look at the terrorist, and then back at you again with a scared look on his face (without all of the commotion) :)


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PostPosted: 30 Apr 2013 06:23 
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Location: Crystal River, Florida USA
You can't fix stupid LOL!

http://steamcommunity.com/sharedfiles/f ... =142313893


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PostPosted: 30 Apr 2013 06:44 
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Wtf how does that happen?

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PostPosted: 30 Apr 2013 15:01 
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Wtf how does that happen?
Hehe, actually (unlike the previous screenies that I posted) that was a 'creative edit' in Paint Shop Pro LOL!

What I had done was a 'bot_kill "Lt. Wayne"' in the console. When you "bot_kill" a CZ bot; basically, the console states that the bot suicides with whatever weapon that he is currently holding.

Apparently when I 'bot_kill-ed' Lt. Wayne, he was currently holding/carrying a smoke grenade at the time.

I then simply edited the screenie in PSP to remove the text of when I entered 'bot_kill "Lt. Wayne"' in the console <grin>... still funny nonetheless LOL :)


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PostPosted: 30 Apr 2013 15:09 
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Location: Crystal River, Florida USA
P.S. Here's one that I forgot about:

http://steamcommunity.com/sharedfiles/f ... d=61547156

In spectate mode with CZ bots in the game, "bot_debug 2" will print in the console a crapload of stuff... what the bots are doing, what they are "thinking", if they are "afraid", etc... LOL :)


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PostPosted: 03 May 2013 19:17 
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Joined: 25 Mar 2010 19:21
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whoa I never knew all that stuff.

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PostPosted: 04 May 2013 04:56 
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Joined: 16 Jun 2012 12:33
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Location: Crystal River, Florida USA
The same also works for hostages; "hostage_debug 1". The console then displays similar things, what they're thinking, etc...

Things such as:

"I want to escape, but a terrorist is looking at me"

LOL


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