gamemode_casual_server.cfg for SourceMod Deathmatch
Code:
////***General Server settings***////
sv_region 0
sv_tags "deathmatch,128,absurdminds,sourcemod,bots"
sv_contact "amaroq@absurdminds.net"
sv_pure 1
sv_visiblemaxplayers 16
////***FastDL***////
//sv_downloadurl "http://absurdminds.net/fastdl/csgo/"
//sv_allowdownload 1
////***Logging***////
log off
//logaddress_delall
//logaddress_add absurdminds.no-ip.org:27500
////***Banning***////
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip
////***Bot Settings***////
bot_quota_mode fill
bot_quota 12
bot_defer_to_human_goals 0
bot_defer_to_human_items 1
bot_difficulty 3
bot_chatter off
bot_autodifficulty_threshold_high 0.0 // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low -2.0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
////***FriendlyFire***////
mp_friendlyfire 0
ff_damage_reduction_bullets 0
ff_damage_reduction_grenade 0
ff_damage_reduction_grenade_self 0
ff_damage_reduction_other 0
////***Kicks and bans***////
mp_autokick 1
mp_spawnprotectiontime 5
mp_td_dmgtokick 500
mp_td_dmgtowarn 50
mp_td_spawndmgthreshold 60
sv_kick_ban_duration 0.5
sv_kick_players_with_cooldown 1
////***Basic Money Settings***////
mp_startmoney 1000
mp_maxmoney 10000
mp_playercashawards 0
mp_teamcashawards 0
mp_afterroundmoney 0
mp_buy_anywhere 0
////***Round cvars and timers***////
mp_timelimit 20
mp_roundtime 20
mp_roundtime_defuse 20
mp_roundtime_hostage 20
mp_freezetime 0
mp_warmuptime 30
mp_c4timer 35
mp_buytime 45
mp_buy_during_immunity 0
mp_warmup_pausetimer 0
mp_maxrounds 1
mp_halftime 0
mp_halftime_duration 0
mp_win_panel_display_time 5
mp_halftime_pausetimer 0
mp_match_end_restart 0
mp_match_restart_delay 1
mp_force_pick_time 15
mp_match_can_clinch 0 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_default_team_winner_no_objective -1
////***Camera***////
mp_deathcam_skippable 0
mp_forcecamera 0 // Set to 1 for team only spectating.
sv_coaching_enabled 1
spec_freeze_time 5.0
spec_freeze_panel_extended_time 0
////***Voice***////
sv_alltalk 1
sv_full_alltalk 1
sv_deadtalk 1
sv_spec_hear 1
sv_ignoregrenaderadio 0
sv_voicecodec vaudio_celt
sv_auto_full_alltalk_during_warmup_half_end 1
////***Weapons***////
mp_defuser_allocation 0 // 0=none, 1=random, 2=everyone
mp_weapons_allow_zeus 0
mp_free_armor 1
mp_death_drop_gun 0 // 0=none, 1=best, 2=current or best
mp_death_drop_defuser 0
mp_death_drop_grenade 0 // 0=none, 1=best, 2=current or best
mp_molotovusedelay 0
sv_infinite_ammo 0
////***Vote cvars***////
sv_allow_votes 1 // Voting allowed in this mode
sv_vote_issue_changelevel_allowed 0
sv_vote_issue_kick_allowed 0
sv_vote_issue_nextlevel_allowextend 0
sv_vote_issue_restart_game_allowed 1
sv_vote_issue_scramble_teams_allowed 0
sv_vote_issue_surrrender_allowed 0
sv_vote_issue_swap_teams_allowed 0
mp_endmatch_votenextmap 0
mp_endmatch_votenextmap_keepcurrent 0
////***Miscellaneous***////
sv_workshop_allow_other_maps 0
sv_hibernate_when_empty 0
sv_hibernate_postgame_delay 0
mp_solid_teammates 1
sv_server_graphic1 "am.png"
sv_ugc_manager_max_new_file_check_interval_secs 30
mp_display_kill_assists 1
sv_occlude_players 1
occlusion_test_async 0
////***GunGame or DeathMatch settings***////
mp_respawn_immunitytime 1.5
mp_randomspawn 1
mp_randomspawn_los 1
mp_respawn_on_death_t 1
mp_respawn_on_death_ct 1
mp_teammates_are_enemies 1
mp_ggprogressive_round_restart_delay 15
////***Rates etc***////
sv_clockcorrection_msecs 15
sv_maxusrcmdprocessticks_holdaim 0
sv_max_queries_sec 6
sv_maxrate 0
sv_minrate 80000
sv_mincmdrate 64
sv_minupdaterate 64
sv_maxusrcmdprocessticks 3
////***Server visibility***////
host_name_store 1
host_info_show 2
host_players_show 2